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Showing below up to 50 results in range #1 to #50.
- (hist) ISRU [32 bytes]
- (hist) Citizen-footer-desc [54 bytes]
- (hist) Citizen-footer-tagline [94 bytes]
- (hist) Other [99 bytes]
- (hist) VesselComponent [156 bytes]
- (hist) Part modding videos (tutorials) [222 bytes]
- (hist) Part Modules [224 bytes]
- (hist) Duplicates, Deprecates and other miscreants [277 bytes]
- (hist) KSP 2 Mod Equivalents [303 bytes]
- (hist) Stage Type [307 bytes]
- (hist) UniverseModel [363 bytes]
- (hist) Category [441 bytes]
- (hist) Size Category [514 bytes]
- (hist) Planet shader [517 bytes]
- (hist) Setting up a Development Environment [555 bytes]
- (hist) Modding Resources [588 bytes]
- (hist) General Modding Guidelines and Resources [637 bytes]
- (hist) Planet Modding [756 bytes]
- (hist) Main Page [798 bytes]
- (hist) PartsProvider [1,004 bytes]
- (hist) Staging Icon Asset Address [1,014 bytes]
- (hist) Subscribe to game Messages [1,025 bytes]
- (hist) UnityExplorer [1,132 bytes]
- (hist) How to name your part [1,677 bytes]
- (hist) Configuring Substance Painter [1,678 bytes]
- (hist) Part Modding [1,695 bytes]
- (hist) Creating a part icon [1,696 bytes]
- (hist) KSP2 Redux [1,720 bytes]
- (hist) How to use Unity Explorer and Object Browser [1,775 bytes]
- (hist) Colors [2,191 bytes]
- (hist) Texturing [2,487 bytes]
- (hist) Family [2,507 bytes]
- (hist) Configuring the part animation [2,878 bytes]
- (hist) Setting up Unity [2,894 bytes]
- (hist) Configuring the part in Unity [3,012 bytes]
- (hist) Scenery - Standard (Opaque) shader [3,042 bytes]
- (hist) Resources [3,294 bytes]
- (hist) Orbits and PatchedConicsOrbit methods and info [3,529 bytes]
- (hist) Modeling the mesh in Blender [3,624 bytes]
- (hist) Sizes [4,246 bytes]
- (hist) General overview of custom modules [4,717 bytes]
- (hist) Missions [4,770 bytes]
- (hist) Tutorial: Tidally Locked Bodies using Planety [4,915 bytes]
- (hist) Configuring the reentry effects [5,196 bytes]
- (hist) PatchedConicSolver [5,239 bytes]
- (hist) Miscellaneous and tips for custom modules [5,705 bytes]
- (hist) Texturing the mesh in Substance 3D Painter [8,705 bytes]
- (hist) Sounds for parts with Wwise and Unity [8,867 bytes]
- (hist) Configuring parts [9,017 bytes]
- (hist) Tutorial: How to create a Binary Planet System using Planety [9,690 bytes]