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Showing below up to 50 results in range #1 to #50.

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  1. (hist) ISRU [32 bytes]
  2. (hist) Citizen-footer-desc [54 bytes]
  3. (hist) Citizen-footer-tagline [94 bytes]
  4. (hist) Other [99 bytes]
  5. (hist) VesselComponent [156 bytes]
  6. (hist) Part modding videos (tutorials) [222 bytes]
  7. (hist) Part Modules [224 bytes]
  8. (hist) Duplicates, Deprecates and other miscreants [277 bytes]
  9. (hist) KSP 2 Mod Equivalents [303 bytes]
  10. (hist) Stage Type [307 bytes]
  11. (hist) UniverseModel [363 bytes]
  12. (hist) Category [441 bytes]
  13. (hist) Size Category [514 bytes]
  14. (hist) Planet shader [517 bytes]
  15. (hist) Setting up a Development Environment [555 bytes]
  16. (hist) Modding Resources [588 bytes]
  17. (hist) General Modding Guidelines and Resources [637 bytes]
  18. (hist) Planet Modding [756 bytes]
  19. (hist) Main Page [798 bytes]
  20. (hist) PartsProvider [1,004 bytes]
  21. (hist) Staging Icon Asset Address [1,014 bytes]
  22. (hist) Subscribe to game Messages [1,025 bytes]
  23. (hist) UnityExplorer [1,132 bytes]
  24. (hist) How to name your part [1,677 bytes]
  25. (hist) Configuring Substance Painter [1,678 bytes]
  26. (hist) Part Modding [1,695 bytes]
  27. (hist) Creating a part icon [1,696 bytes]
  28. (hist) KSP2 Redux [1,720 bytes]
  29. (hist) How to use Unity Explorer and Object Browser [1,775 bytes]
  30. (hist) Colors [2,191 bytes]
  31. (hist) Texturing [2,487 bytes]
  32. (hist) Family [2,507 bytes]
  33. (hist) Configuring the part animation [2,878 bytes]
  34. (hist) Setting up Unity [2,894 bytes]
  35. (hist) Configuring the part in Unity [3,012 bytes]
  36. (hist) Scenery - Standard (Opaque) shader [3,042 bytes]
  37. (hist) Resources [3,294 bytes]
  38. (hist) Orbits and PatchedConicsOrbit methods and info [3,529 bytes]
  39. (hist) Modeling the mesh in Blender [3,624 bytes]
  40. (hist) Sizes [4,246 bytes]
  41. (hist) General overview of custom modules [4,717 bytes]
  42. (hist) Missions [4,770 bytes]
  43. (hist) Tutorial: Tidally Locked Bodies using Planety [4,915 bytes]
  44. (hist) Configuring the reentry effects [5,196 bytes]
  45. (hist) PatchedConicSolver [5,239 bytes]
  46. (hist) Miscellaneous and tips for custom modules [5,705 bytes]
  47. (hist) Texturing the mesh in Substance 3D Painter [8,705 bytes]
  48. (hist) Sounds for parts with Wwise and Unity [8,867 bytes]
  49. (hist) Configuring parts [9,017 bytes]
  50. (hist) Tutorial: How to create a Binary Planet System using Planety [9,690 bytes]

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