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PatchedConicSolver is a class that is part of Orbiter objects. It is used to capture, generate, update, and provide access to patched conics information relating to the Orbiter object it is associated with. The PatchedConicSolver class has the following public members.
Namespace: KSP.Sim.impl
PatchedConicSolver.MaxTotalPatches[edit | edit source]
Type: int
The maximum limit on the number of patches. The default value = 10. This member can be get, but not set.
PatchedConicSolver.Orbiter[edit | edit source]
Type: OrbiterComponent
The ObiterComponent object this class is associated with. This member can be get, but not set.
PatchedConicSolver.CurrentTrajectory[index][edit | edit source]
Type: List<PatchedConicsOrbit>
A list of PatchedConicOrbits. May be given an index to obtain a particular trajectory. It’s basically a list of all the trajectories currently associated with this Orbiter object, and you can do things with it like any list. The length of the list will be no longer than MaxTotalPatches, with list members being chronologically organized from the patch that occurs first to the last patch. Unused members are null. This member can be get, but not set.
PatchedConicSolver.PatchesAhead[edit | edit source]
Type: int
The number of patches ahead. This member can be get or set. It is set in the private method PatchedConicSolver.CalculatePatchList()
PatchedConicSolver.OnDestroy()[edit | edit source]
Called by: TBD
The PatchedConicSolver.OnDestroy() method first tests to see if the Orbiter object is null. If it is, then it returns immediately. Otherwise, it will remove the handler for OnReferenceBodyChange which was added by the OnStart method.
PatchedConicSolver.OnStart()[edit | edit source]
Called by: VesselComponent.OnStart(double)
The PatchedConicSolver.OnStart() method adds a new handler for the Orbiter.OnReferenceBodyChange method so that OnReferenceBodyChange will be called when necessary. It then sets the private _patchLimit to be the max of PersistentProfileManager.ConicPatchLimit and 1, adds this.Orbiter.PatchedConicsOrbit to the CurrentTrajectory list, and similarly adds any remaining patches from 1 to MaxTotalPatches.
PatchedConicSolver.OnUpdate()[edit | edit source]
Called By: VesselComponent.OnUpdateOrbit()
The PatchedConicSolver.OnUpdate() method first calls PatchedConicSolver.SetPatchesInactive, then calls private methods for InitializeFirstPatch() and CalculatePatchList() to ensure the patches are updated. NOTE: When called by VesselComponent.OnUpdateOrbit(), this method is called before calling orbiter.ManeuverPlanSolver.OnUpdate().
PatchedConicSolver.SetPatchesInactive(List<PatchedConicsOrbit>, int)[edit | edit source]
Called By: OnUpdate, ManeuverPlanSolver.UpdateManeuverTrajectory()
The PatchedConicSolver.SetPatchesInactive() method accepts a list of patches (i.e., CurrentTrajectory) and (optionally) a starting index for the list (defaults to 0). For each list member from the starting index to the end of the list, the member's ActivePatch property is set to false. NOTE: When called by ManeuverPlanSolver.UpdateManeuverTrajectory(), this method is called after calling ManeuverPlanSolver.SetPatchesInactive
PatchedConicSolver.SetTarget(CelestialBodyComponent)[edit | edit source]
Called By: VesselComponent.TargetObject
The PatchedConicSolver.SetTarget() method accepts a CelestialBodyComponent and uses that to set the private _targetBody property.
PatchedConicsOrbit.FindPatchContainingUT(double)[edit | edit source]
Called By: OrbitalReadoutInstrumentManager.Update(), ManeuverPlanComponent.IsValidNode(), ManeuverPlanComponent.UpdateNodeDetails(), ManeuverPlanComponent.GetManeuverNodeBurnDirVector(), and ManeuverPlanComponent.SolveManeuver()
The PatchedConicsOrbit FindPatchContainingUT() method accepts a double (the universal time of interest) and returns the PatchedConicOrbit for the patch associated with that time.
PatchedConicsOrbit.DecreasePatchLimit()[edit | edit source]
Called By: TBD
The PatchedConicsOrbit.DecreasePatchLimit() method decreased the current setting of the private _pathcLimit property by 1 to a value that is never less than 1.
PatchedConicsOrbit.IncreasePatchLimit()[edit | edit source]
Called By: TBD
The PatchedConicsOrbit.IncreasePatchLimit() method increases the current setting of the private _pathcLimit property by 1 to a value that is never more than 5.
PatchedConicsOrbit.RefreshPatchLimit()[edit | edit source]
Called By: GameplaySettingsMenuManager.ApplyConicPatchLimit()
The PatchedConicsOrbit.RefreshPatchLimit() method clamps the current setting of the private _pathcLimit property to be between 1 and 5 inclusively.
PatchedConicsOrbit.SolverParameters[edit | edit source]
Called By: PatchedConics.GetClosestApproach(), PatchedConics.EncountersBody(), PatchedConics.CheckEncounter()
Used By: ManeuverPlanSolver, PatchedConicSolver
The PatchedConicsOrbit.SolverParameters class defines the parameters needed for the solver with default values assigned to maxGeometrySolverIterations (25), maxTimeSolverIterations (50), and outerReaches (1E+20).