Migrating from SpaceWarp 1.x: Difference between revisions

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WIP migration guide
 
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Redux features a brand new version of SpaceWarp. While it's all shiny and cool, it breaks support with older versions. Now you're probably wondering: How do I migrate to SpaceWarp 2.x? This guide's for you.
Redux features a brand new version of SpaceWarp. While it's all shiny and cool, it breaks support with older versions. Now you're probably wondering: How do I migrate to SpaceWarp 2.x? This guide's for you.




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Since Redux has SpaceWarp built-in, there's no need to have BepInEx anymore. This means all mods get stored in a dedicated Mods folder in the main KSP2 directory called "mods".
Since Redux has SpaceWarp built-in, there's no need to have BepInEx anymore. This means all mods get stored in a dedicated Mods folder in the main KSP2 directory called "mods".


'''<big>API</big>'''
SpaceWarp2 now has following decorators:
GeneralMod
MonoBehaviourMod


TBD
KerbalMod. This is technically a Redux thing, but it has access to useful game classes like Game, Assets, Messages, etc.

Revision as of 23:07, 15 November 2025

Redux features a brand new version of SpaceWarp. While it's all shiny and cool, it breaks support with older versions. Now you're probably wondering: How do I migrate to SpaceWarp 2.x? This guide's for you.


What's different?

Since Redux has SpaceWarp built-in, there's no need to have BepInEx anymore. This means all mods get stored in a dedicated Mods folder in the main KSP2 directory called "mods".

API

SpaceWarp2 now has following decorators:

GeneralMod

MonoBehaviourMod

KerbalMod. This is technically a Redux thing, but it has access to useful game classes like Game, Assets, Messages, etc.