Setting up a Development Environment: Difference between revisions
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* '''Mixed project''' - a combination of the previous two, used for example if you want to create parts with custom modules, or when making a gameplay tool with a UI. | * '''Mixed project''' - a combination of the previous two, used for example if you want to create parts with custom modules, or when making a gameplay tool with a UI. | ||
To set up a standalone | To set up a standalone project, see [[Setting up Unity]]. | ||
Latest revision as of 18:31, 16 November 2025
There are three main types of projects that you will be creating most of the time:
- Unity project - used to add objects such as parts or planets into the game.
- .NET project - mostly composed of C# code, useful for example for various small QoL and gameplay enhancements or fixes, etc.
- Mixed project - a combination of the previous two, used for example if you want to create parts with custom modules, or when making a gameplay tool with a UI.
To set up a standalone project, see Setting up Unity.