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Mod:Kapitalism: Difference between revisions

From Kerbal Space Program 2 Modding Wiki
Starting page for mod namespace to try things out
Tag: 2017 source edit
 
m typo fix
Tag: 2017 source edit
 
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When starting a new save the player is prompted to pick an administration type; each with unique modifiers to budget, material costs, science rewards.
When starting a new save the player is prompted to pick an administration type; each with unique modifiers to budget, material costs, science rewards.
{| class="wikitable"
{| class="wikitable"
! !! Kapitalist !! Materialist !! Teknokratist !! Anarkist
! Administration type !! Budget !! Material !! Science !! Starting budget
|-
|-
| Budget || 20x || 10x || 10x || 5x
| Kapitalist || 20x || 10x || 10x || 5x
|-
|-
| Material || 1x || 1.5x || 0.75x || 0.5x
| Materialist || 1x || 1.5x || 0.75x || 0.5x
|-
|-
| Science || 1x || 0.75x || 1.5x || 0.25x
| Teknokratist || 1x || 0.75x || 1.5x || 0.25x
|-
|-
| Starting Budget || $20000 || $10000 || $10000 || $5000
| Anarkist || $20000 || $10000 || $10000 || $5000
|}
|}
[[Category:Mods]]
[[Category:Gameplay mods]]

Latest revision as of 20:52, 8 November 2024

Kapitalism is an economy-focused mod developed by ShadowDev. It implements funds as an additional mechanic to manage when building vessels and fulfilling missions.

Administration[edit source]

When starting a new save the player is prompted to pick an administration type; each with unique modifiers to budget, material costs, science rewards.

Administration type Budget Material Science Starting budget
Kapitalist 20x 10x 10x 5x
Materialist 1x 1.5x 0.75x 0.5x
Teknokratist 1x 0.75x 1.5x 0.25x
Anarkist $20000 $10000 $10000 $5000