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Tutorials Home Page (to be deleted): Difference between revisions

From Kerbal Space Program 2 Modding Wiki
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# Getting started
# Getting started
## [[Setting up Unity]]
## [[Setting up a Development Environment]]
## [[Setting up a Development Environment]]
## Initializing your project (TODO)
## Initializing your project (TODO)
# Modeling and texturing a new part (TODO)
# Modeling and texturing a new part (TODO)
# Configuring the part in Unity (TODO)
# [[Configuring the part in Unity]]
## [[Configuring the mesh]]
# Adding a part icon (TODO)
# Adding a part icon (TODO)
# Building and deploying the mode (TODO)
# Building and deploying the mode (TODO)
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== How to read KSP2 source code? ==
== How to read KSP2 source code? ==
How to read KSP2 source code? (TODO)
How to read KSP2 source code? (TODO)
[[Category:Tutorials]]

Latest revision as of 17:46, 9 October 2024

Welcome to the KSP2 mod tutorials home page. Follow the instructions to create your first mod!

How to make a KSP2 mod?[edit | edit source]

  1. Getting started
    1. Setting up Unity
    2. Setting up a Development Environment
    3. Initializing your project (TODO)
  2. Modeling and texturing a new part (TODO)
  3. Configuring the part in Unity
    1. Configuring the mesh
  4. Adding a part icon (TODO)
  5. Building and deploying the mode (TODO)
  6. Debugging the mod in KSP2 (TODO)

How to read KSP2 source code?[edit | edit source]

How to read KSP2 source code? (TODO)