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Scenery - Standard (Opaque) shader: Revision history

From Kerbal Space Program 2 Modding Wiki

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

9 October 2024

3 August 2023

21 May 2023

18 May 2023

  • curprev 20:4420:44, 18 May 2023 Spacewarp>Munix m 3,015 bytes +12 bullet list for _PaintMaskGlossMap description undo
  • curprev 20:4320:43, 18 May 2023 Spacewarp>LuxStice 3,003 bytes +5 No edit summary undo
  • curprev 20:4220:42, 18 May 2023 Spacewarp>LuxStice m 2,998 bytes +5 No edit summary undo
  • curprev 20:4220:42, 18 May 2023 Spacewarp>LuxStice 2,993 bytes +2,993 Created page with "=== Main shader used for the parts === This (KSP2/Scenery/Standard (Opaque)) is the main shader used for parts and the shader that allows for parts to be repainted. {| class="wikitable sortable mw-collapsible" |+Color !Property !Name !Type !Default Value !Recommended Value !Description |- |'''_Color''' |Color |Color |(1, 1, 1, 1) |(1, 1, 1, 1) |Color multiplier for ''_MainTex'' |- |'''_MainTex''' |Albedo Map |Texture2D |white | |Map used for areas with no color under the..."