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	<id>https://modding.kerbal.wiki/index.php?action=history&amp;feed=atom&amp;title=Scenery_-_Standard_%28Opaque%29_shader</id>
	<title>Scenery - Standard (Opaque) shader - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://modding.kerbal.wiki/index.php?action=history&amp;feed=atom&amp;title=Scenery_-_Standard_%28Opaque%29_shader"/>
	<link rel="alternate" type="text/html" href="https://modding.kerbal.wiki/index.php?title=Scenery_-_Standard_(Opaque)_shader&amp;action=history"/>
	<updated>2026-04-28T04:08:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://modding.kerbal.wiki/index.php?title=Scenery_-_Standard_(Opaque)_shader&amp;diff=120&amp;oldid=prev</id>
		<title>KiwiShark: 7 revisions imported</title>
		<link rel="alternate" type="text/html" href="https://modding.kerbal.wiki/index.php?title=Scenery_-_Standard_(Opaque)_shader&amp;diff=120&amp;oldid=prev"/>
		<updated>2024-10-09T16:46:00Z</updated>

		<summary type="html">&lt;p&gt;7 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:46, 9 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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&lt;/table&gt;</summary>
		<author><name>KiwiShark</name></author>
	</entry>
	<entry>
		<id>https://modding.kerbal.wiki/index.php?title=Scenery_-_Standard_(Opaque)_shader&amp;diff=119&amp;oldid=prev</id>
		<title>Spacewarp&gt;Munix at 00:07, 3 August 2023</title>
		<link rel="alternate" type="text/html" href="https://modding.kerbal.wiki/index.php?title=Scenery_-_Standard_(Opaque)_shader&amp;diff=119&amp;oldid=prev"/>
		<updated>2023-08-03T00:07:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:07, 3 August 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Part textures]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Main shader used for the parts ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Main shader used for the parts ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This (KSP2/Scenery/Standard (Opaque)) is the main shader used for parts and the shader that allows for parts to be repainted.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This (KSP2/Scenery/Standard (Opaque)) is the main shader used for parts and the shader that allows for parts to be repainted.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l207&quot;&gt;Line 207:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 208:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Parts modding]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Spacewarp&gt;Munix</name></author>
	</entry>
	<entry>
		<id>https://modding.kerbal.wiki/index.php?title=Scenery_-_Standard_(Opaque)_shader&amp;diff=118&amp;oldid=prev</id>
		<title>Spacewarp&gt;Munix: Munix moved page Scenery - Standard (Opaque) to Scenery - Standard (Opaque) shader: Make the name more clear</title>
		<link rel="alternate" type="text/html" href="https://modding.kerbal.wiki/index.php?title=Scenery_-_Standard_(Opaque)_shader&amp;diff=118&amp;oldid=prev"/>
		<updated>2023-08-03T00:07:10Z</updated>

		<summary type="html">&lt;p&gt;Munix moved page &lt;a href=&quot;/index.php?title=Scenery_-_Standard_(Opaque)&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Scenery - Standard (Opaque) (page does not exist)&quot;&gt;Scenery - Standard (Opaque)&lt;/a&gt; to &lt;a href=&quot;/Scenery_-_Standard_(Opaque)_shader&quot; title=&quot;Scenery - Standard (Opaque) shader&quot;&gt;Scenery - Standard (Opaque) shader&lt;/a&gt;: Make the name more clear&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:07, 3 August 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key web117_modding:diff:1.41:old-117:rev-118 --&gt;
&lt;/table&gt;</summary>
		<author><name>Spacewarp&gt;Munix</name></author>
	</entry>
	<entry>
		<id>https://modding.kerbal.wiki/index.php?title=Scenery_-_Standard_(Opaque)_shader&amp;diff=117&amp;oldid=prev</id>
		<title>Spacewarp&gt;Munix: Added category</title>
		<link rel="alternate" type="text/html" href="https://modding.kerbal.wiki/index.php?title=Scenery_-_Standard_(Opaque)_shader&amp;diff=117&amp;oldid=prev"/>
		<updated>2023-05-21T12:42:35Z</updated>

		<summary type="html">&lt;p&gt;Added category&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:42, 21 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l207&quot;&gt;Line 207:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 207:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Parts modding]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key web117_modding:diff:1.41:old-116:rev-117:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Spacewarp&gt;Munix</name></author>
	</entry>
	<entry>
		<id>https://modding.kerbal.wiki/index.php?title=Scenery_-_Standard_(Opaque)_shader&amp;diff=116&amp;oldid=prev</id>
		<title>Spacewarp&gt;Munix: bullet list for _PaintMaskGlossMap description</title>
		<link rel="alternate" type="text/html" href="https://modding.kerbal.wiki/index.php?title=Scenery_-_Standard_(Opaque)_shader&amp;diff=116&amp;oldid=prev"/>
		<updated>2023-05-18T19:44:23Z</updated>

		<summary type="html">&lt;p&gt;bullet list for _PaintMaskGlossMap description&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:44, 18 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l156&quot;&gt;Line 156:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 156:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|This is a special texture where:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|This is a special texture where:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;alpha channel&#039;&#039;&#039; dictates the smoothness&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;red channel&#039;&#039;&#039; dictates the accent&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/ins&gt;&#039;&#039;&#039;alpha channel&#039;&#039;&#039; dictates the smoothness&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;green channel&#039;&#039;&#039; dictates the base (this also masks the accent)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;blue channel&#039;&#039;&#039; dictates where it should show the original texture&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/ins&gt;&#039;&#039;&#039;red channel&#039;&#039;&#039; dictates the accent&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/ins&gt;&#039;&#039;&#039;green channel&#039;&#039;&#039; dictates the base (this also masks the accent)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/ins&gt;&#039;&#039;&#039;blue channel&#039;&#039;&#039; dictates where it should show the original texture&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&amp;#039;&amp;#039;&amp;#039;_PaintGlossMapScale&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&amp;#039;&amp;#039;&amp;#039;_PaintGlossMapScale&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key web117_modding:diff:1.41:old-115:rev-116:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Spacewarp&gt;Munix</name></author>
	</entry>
	<entry>
		<id>https://modding.kerbal.wiki/index.php?title=Scenery_-_Standard_(Opaque)_shader&amp;diff=115&amp;oldid=prev</id>
		<title>Spacewarp&gt;LuxStice at 19:43, 18 May 2023</title>
		<link rel="alternate" type="text/html" href="https://modding.kerbal.wiki/index.php?title=Scenery_-_Standard_(Opaque)_shader&amp;diff=115&amp;oldid=prev"/>
		<updated>2023-05-18T19:43:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:43, 18 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This (KSP2/Scenery/Standard (Opaque)) is the main shader used for parts and the shader that allows for parts to be repainted.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This (KSP2/Scenery/Standard (Opaque)) is the main shader used for parts and the shader that allows for parts to be repainted.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Color&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Properties&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Property&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Property&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Name&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Name&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key web117_modding:diff:1.41:old-114:rev-115:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Spacewarp&gt;LuxStice</name></author>
	</entry>
	<entry>
		<id>https://modding.kerbal.wiki/index.php?title=Scenery_-_Standard_(Opaque)_shader&amp;diff=114&amp;oldid=prev</id>
		<title>Spacewarp&gt;LuxStice at 19:42, 18 May 2023</title>
		<link rel="alternate" type="text/html" href="https://modding.kerbal.wiki/index.php?title=Scenery_-_Standard_(Opaque)_shader&amp;diff=114&amp;oldid=prev"/>
		<updated>2023-05-18T19:42:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:42, 18 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l110&quot;&gt;Line 110:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 110:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&amp;#039;&amp;#039;&amp;#039;_EmissionColor&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&amp;#039;&amp;#039;&amp;#039;_EmissionColor&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Emission Color&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Emission Color&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Color&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|(0, 0, 0, 1)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|(0, 0, 0, 1)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|white&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|white&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key web117_modding:diff:1.41:old-113:rev-114:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Spacewarp&gt;LuxStice</name></author>
	</entry>
	<entry>
		<id>https://modding.kerbal.wiki/index.php?title=Scenery_-_Standard_(Opaque)_shader&amp;diff=113&amp;oldid=prev</id>
		<title>Spacewarp&gt;LuxStice: Created page with &quot;=== Main shader used for the parts === This (KSP2/Scenery/Standard (Opaque)) is the main shader used for parts and the shader that allows for parts to be repainted. {| class=&quot;wikitable sortable mw-collapsible&quot; |+Color !Property !Name !Type !Default Value !Recommended Value !Description |- |&#039;&#039;&#039;_Color&#039;&#039;&#039; |Color |Color |(1, 1, 1, 1) |(1, 1, 1, 1) |Color multiplier for &#039;&#039;_MainTex&#039;&#039; |- |&#039;&#039;&#039;_MainTex&#039;&#039;&#039; |Albedo Map |Texture2D |white | |Map used for areas with no color under the...&quot;</title>
		<link rel="alternate" type="text/html" href="https://modding.kerbal.wiki/index.php?title=Scenery_-_Standard_(Opaque)_shader&amp;diff=113&amp;oldid=prev"/>
		<updated>2023-05-18T19:42:16Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;=== Main shader used for the parts === This (KSP2/Scenery/Standard (Opaque)) is the main shader used for parts and the shader that allows for parts to be repainted. {| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; |+Color !Property !Name !Type !Default Value !Recommended Value !Description |- |&amp;#039;&amp;#039;&amp;#039;_Color&amp;#039;&amp;#039;&amp;#039; |Color |Color |(1, 1, 1, 1) |(1, 1, 1, 1) |Color multiplier for &amp;#039;&amp;#039;_MainTex&amp;#039;&amp;#039; |- |&amp;#039;&amp;#039;&amp;#039;_MainTex&amp;#039;&amp;#039;&amp;#039; |Albedo Map |Texture2D |white | |Map used for areas with no color under the...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== Main shader used for the parts ===&lt;br /&gt;
This (KSP2/Scenery/Standard (Opaque)) is the main shader used for parts and the shader that allows for parts to be repainted.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+Color&lt;br /&gt;
!Property&lt;br /&gt;
!Name&lt;br /&gt;
!Type&lt;br /&gt;
!Default Value&lt;br /&gt;
!Recommended Value&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_Color&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Color&lt;br /&gt;
|Color&lt;br /&gt;
|(1, 1, 1, 1)&lt;br /&gt;
|(1, 1, 1, 1)&lt;br /&gt;
|Color multiplier for &amp;#039;&amp;#039;_MainTex&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_MainTex&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Albedo Map&lt;br /&gt;
|Texture2D&lt;br /&gt;
|white&lt;br /&gt;
|&lt;br /&gt;
|Map used for areas with no color under the _Paint&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_MetallicGlossMap&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Metallic&lt;br /&gt;
|Texture2D&lt;br /&gt;
|white&lt;br /&gt;
|&lt;br /&gt;
|Main map for smoothness/metallic&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_Metallic&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Metallic/Smoothness Map&lt;br /&gt;
|float(0, 1)&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_GlossMapScale&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Smoothness Scale&lt;br /&gt;
|float(0, 1)&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|Multiplier for smoothness&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_MipBias&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[https://docs.unity3d.com/ScriptReference/Texture-mipMapBias.html Mip Bias]&lt;br /&gt;
|float(0, 1)&lt;br /&gt;
|0.8&lt;br /&gt;
|0.8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_BumpMap&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Normal Map&lt;br /&gt;
|Texture2D&lt;br /&gt;
|bump&lt;br /&gt;
|&lt;br /&gt;
|Main normal/bump map for the part&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_DetailBumpMap&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Detail Normal Map&lt;br /&gt;
|Texture2D&lt;br /&gt;
|bump&lt;br /&gt;
|&lt;br /&gt;
|tileable extra details&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_DetailMask&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Detail Mask&lt;br /&gt;
|Texture2D&lt;br /&gt;
|white&lt;br /&gt;
|&lt;br /&gt;
|mask for &amp;#039;&amp;#039;_DetailBumpMap&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_DetailBumpScale&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Detail Normal Scale&lt;br /&gt;
|float(0, 1)&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|Multiplier for details&amp;#039; bump&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_DetailBumpTiling&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Detail Normal Tiling&lt;br /&gt;
|float(0.01, 10)&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_OcclusionMap&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Occlusion Map&lt;br /&gt;
|Texture2D&lt;br /&gt;
|white&lt;br /&gt;
|&lt;br /&gt;
|Stock part&amp;#039;s dont seem to use this. Occlusion seems to imbeded into &amp;#039;&amp;#039;_MainTex&amp;#039;&amp;#039;, &amp;#039;&amp;#039;_MetallicGlossMap&amp;#039;&amp;#039; and &amp;#039;&amp;#039;_PaintMaskGlossMap&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_OcclusionStrength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Strength&lt;br /&gt;
|float(0, 1)&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|Multiplier for ambient occlusion&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_EmissionMap&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Emission Map&lt;br /&gt;
|Texture2D&lt;br /&gt;
|white&lt;br /&gt;
|&lt;br /&gt;
|Map for emission used by engines and generators&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_EmissionColor&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Emission Color&lt;br /&gt;
|&lt;br /&gt;
|(0, 0, 0, 1)&lt;br /&gt;
|white&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_UseTimeOfDay&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Use Time of Day&lt;br /&gt;
|Toggle&lt;br /&gt;
|0 (false)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_TimeOfDayDotMin&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Min&lt;br /&gt;
|float(-1, 1)&lt;br /&gt;
| -0.005&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_TimeOfDayDotMax&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Max&lt;br /&gt;
|float(-1, 1)&lt;br /&gt;
|0.005&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_PaintA&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Paint Color A&lt;br /&gt;
|Color&lt;br /&gt;
|white&lt;br /&gt;
|&lt;br /&gt;
|Base paint for the part (will be overwritten during runtime)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_PaintB&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Paint Color B&lt;br /&gt;
|Color&lt;br /&gt;
|white&lt;br /&gt;
|&lt;br /&gt;
|Accent paint for the part (will be overwritten during runtime)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_PaintMaskGlossMap&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Paint Mask&lt;br /&gt;
|Texture2D&lt;br /&gt;
|white&lt;br /&gt;
|&lt;br /&gt;
|This is a special texture where:&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;alpha channel&amp;#039;&amp;#039;&amp;#039; dictates the smoothness&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;red channel&amp;#039;&amp;#039;&amp;#039; dictates the accent&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;green channel&amp;#039;&amp;#039;&amp;#039; dictates the base (this also masks the accent)&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;blue channel&amp;#039;&amp;#039;&amp;#039; dictates where it should show the original texture&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_PaintGlossMapScale&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Paint Smoothness Scale&lt;br /&gt;
|float(0, 1)&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|Multiplier for smoothness on painted areas&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_SmoothnessOverride&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Use PaintMask for Paint Smoothness&lt;br /&gt;
|Toggle&lt;br /&gt;
|0 (false)&lt;br /&gt;
|1 (true)&lt;br /&gt;
|when true, &amp;#039;&amp;#039;_PaintMaskGlossMap&amp;#039;&amp;#039; will be used for mettalic (on painted areas) instead of &amp;#039;&amp;#039;_MetallicGlossMap&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_RimFalloff&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|_RimFalloff&lt;br /&gt;
|float(0.01, 5)&lt;br /&gt;
|0.1&lt;br /&gt;
|0.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_RimColor&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|_RimColor&lt;br /&gt;
|Color&lt;br /&gt;
|transparent&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_Culling&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Cull Mode&lt;br /&gt;
|float&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;_Offset&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Depth Offset&lt;br /&gt;
|float(-1, 1)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Spacewarp&gt;LuxStice</name></author>
	</entry>
</feed>