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	<title>How to use Unity Explorer and Object Browser - Revision history</title>
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	<updated>2026-04-28T03:52:09Z</updated>
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		<id>https://modding.kerbal.wiki/index.php?title=How_to_use_Unity_Explorer_and_Object_Browser&amp;diff=393&amp;oldid=prev</id>
		<title>KiwiShark: 1 revision imported</title>
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		<updated>2024-10-09T16:46:02Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:46, 9 October 2024&lt;/td&gt;
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		<author><name>KiwiShark</name></author>
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	<entry>
		<id>https://modding.kerbal.wiki/index.php?title=How_to_use_Unity_Explorer_and_Object_Browser&amp;diff=392&amp;oldid=prev</id>
		<title>Spacewarp&gt;ShadowDev: Tutorial on how to use Unity Explorer and Object Browser</title>
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		<updated>2023-12-29T18:34:49Z</updated>

		<summary type="html">&lt;p&gt;Tutorial on how to use Unity Explorer and Object Browser&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;In this tutorial you will be shown how to use unity explorer and the visual studio 2022 object browser.&lt;br /&gt;
&lt;br /&gt;
The example that is used will be finding out where the KSC menu selects the vab from. &lt;br /&gt;
&lt;br /&gt;
# Make sure you have unity explorer mod installed&lt;br /&gt;
# Make sure you have visual studio 2022 installed&lt;br /&gt;
# Have a mod project setup&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First step is to open the game and start a new save. you should see the Unity Explorer menu at the top of the game, if not press F7&lt;br /&gt;
[[File:UE menu.png|center|frame|Unity Explorer Menu]]&lt;br /&gt;
Click on the button that says Inspector. This should pop up with a blank page.&lt;br /&gt;
[[File:UE inspector blank.png|center|thumb]]&lt;br /&gt;
At the top of the page you should see a drop down button with the words mouse inspect. click that button&lt;br /&gt;
&lt;br /&gt;
that should drop down into 3 options. Click the UI option &lt;br /&gt;
[[File:UE inspector blank dropdown.png|center|thumb]]&lt;br /&gt;
you should have a box following your mouse cursor, click on the KSC menu VAB &lt;br /&gt;
[[File:Box following cursor .png|center|thumb]]&lt;br /&gt;
after clicking that you should have another menu popup. on that menu we are looking for 3 main things&lt;br /&gt;
&lt;br /&gt;
The buttons name (Vehicle Assembly Building)&lt;br /&gt;
&lt;br /&gt;
The main canvas&lt;br /&gt;
&lt;br /&gt;
The KSC menu&lt;br /&gt;
[[File:What to look for.png|center|frame]]&lt;br /&gt;
once you have found the menu item click on it and that should open it up in the inspector&lt;br /&gt;
&lt;br /&gt;
with the inspector we can see what makes up the game object.&lt;br /&gt;
&lt;br /&gt;
the left menu has the objects children and the right menu has the components&lt;br /&gt;
[[File:Inspector filled.png|center|frame]]&lt;br /&gt;
when looking at the components you will see 2 items that stand out. UIAction_Void_Button and KSP.UI.KSCButton&lt;br /&gt;
&lt;br /&gt;
we will take a look at the component KSP.UI.KSCButton by clicking on that component&lt;br /&gt;
&lt;br /&gt;
after clicking on that it will open it up in the inspector&lt;br /&gt;
[[File:KSCbutton.png|center|thumb|1000x1000px]]&lt;/div&gt;</summary>
		<author><name>Spacewarp&gt;ShadowDev</name></author>
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