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	<id>https://modding.kerbal.wiki/index.php?action=history&amp;feed=atom&amp;title=Configuring_parts</id>
	<title>Configuring parts - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://modding.kerbal.wiki/index.php?action=history&amp;feed=atom&amp;title=Configuring_parts"/>
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	<updated>2026-04-28T03:56:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://modding.kerbal.wiki/index.php?title=Configuring_parts&amp;diff=834&amp;oldid=prev</id>
		<title>KiwiShark: Moved over content from another config page</title>
		<link rel="alternate" type="text/html" href="https://modding.kerbal.wiki/index.php?title=Configuring_parts&amp;diff=834&amp;oldid=prev"/>
		<updated>2024-10-09T18:22:59Z</updated>

		<summary type="html">&lt;p&gt;Moved over content from another config page&lt;/p&gt;
&lt;a href=&quot;https://modding.kerbal.wiki/index.php?title=Configuring_parts&amp;amp;diff=834&amp;amp;oldid=833&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>KiwiShark</name></author>
	</entry>
	<entry>
		<id>https://modding.kerbal.wiki/index.php?title=Configuring_parts&amp;diff=833&amp;oldid=prev</id>
		<title>KiwiShark: Compiling info from individual pages on part module data config into one</title>
		<link rel="alternate" type="text/html" href="https://modding.kerbal.wiki/index.php?title=Configuring_parts&amp;diff=833&amp;oldid=prev"/>
		<updated>2024-10-09T18:14:52Z</updated>

		<summary type="html">&lt;p&gt;Compiling info from individual pages on part module data config into one&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Before configuring the module data for parts, it is recommended to know about [[Modeling the mesh in Blender|mesh modeling]].&lt;br /&gt;
&lt;br /&gt;
== Command modules ==&lt;br /&gt;
# Click on &amp;#039;&amp;#039;&amp;#039;Add Component &amp;gt; Module_Command&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Fill in the fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Field&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Value/Comment&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Module_Command&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Minimum Crew&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |1 for pods&lt;br /&gt;
0 for probes&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Has Hibernation&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |False for pods&lt;br /&gt;
True for probes&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Requires Comm Net&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |False for pods&lt;br /&gt;
True for probes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Alternate Control Orientations&lt;br /&gt;
|Id: &amp;quot;Reversed&amp;quot;  &lt;br /&gt;
Orientation: 0;0;180  &lt;br /&gt;
&lt;br /&gt;
Position: 0;0;0&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Parts and modules]]&lt;br /&gt;
&lt;br /&gt;
== Reaction wheels ==&lt;br /&gt;
# Click on &amp;#039;&amp;#039;&amp;#039;Add Component &amp;gt; Module_ReactionWheel&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Fill in the fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Field&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Value/Comment&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Module_ReactionWheel&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Pitch Torque&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Ex: 5&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Yaw Torque&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Ex: 5&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Roll Torque&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Ex: 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Torque Response Speed&lt;br /&gt;
|Ex: 30&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |RequiredResources&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Rate: 0.025&lt;br /&gt;
ResourceName: &amp;quot;ElectricCharge&amp;quot;&lt;br /&gt;
&lt;br /&gt;
AcceptanceThreshold: 0.01&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Parts and modules]]&lt;br /&gt;
&lt;br /&gt;
== Decouplers ==&lt;br /&gt;
# Click on &amp;#039;&amp;#039;&amp;#039;Add Component &amp;gt; Module_Decouple&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Fill in the fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Field&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Value/Comment&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Core Part Data&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Stage Type&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Decoupler Horizontal&lt;br /&gt;
&lt;br /&gt;
Decoupler Vertical&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Staging Icon Asset Address&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |“Staging-Icon-Inline.png”&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Tags&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Ex : “break decouple separat split stag”&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Module_Decouple&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Explosive Node ID&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |“top” or “bottom”&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Explosive Dir&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |0;-1;0 so that the decoupler goes downwards&lt;br /&gt;
&lt;br /&gt;
0;1;0 so that the decoupler goes upwards&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Parts and modules]]&lt;br /&gt;
&lt;br /&gt;
== Docking ports ==&lt;br /&gt;
# Click on &amp;#039;&amp;#039;&amp;#039;Add Component &amp;gt; Module_Docking Node&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Fill in the fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Field&lt;br /&gt;
!Value/Comment&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Module_Docking Node&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Docking Transform Name&lt;br /&gt;
|The name of your game object that defines where the docking port should attach to other docking ports.&lt;br /&gt;
Remember that foward in Unity is along the blue axis, so point the game object (usually a Empty object) along that direction&lt;br /&gt;
|-&lt;br /&gt;
|Control Transform Name&lt;br /&gt;
|The direction to change to when clicking on Control from Here in the Parts action menu in game. &lt;br /&gt;
Again, point the blue axis in the direction you want&lt;br /&gt;
|-&lt;br /&gt;
|Attachment Node id&lt;br /&gt;
|The node to connect to when docking (I think)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Node Types&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Any array of node sizes that determines which types of docking ports yours can dock to. &lt;br /&gt;
For example, size0 is stock 0.625m diameter docking ports, size1 is 1.25m, and so on.&lt;br /&gt;
&lt;br /&gt;
Since this is an array, you can list multiple different types that the port can dock to.&lt;br /&gt;
&lt;br /&gt;
You can also use this to create custom docking port sizes, since it is an array of strings rather than enums.&lt;br /&gt;
|-&lt;br /&gt;
|Undock Ejection Force&lt;br /&gt;
|How much force to use when undocking. The default 10 is probably too much for smaller ports.&lt;br /&gt;
The stock 1.25m port uses a value of 0.4&lt;br /&gt;
|-&lt;br /&gt;
|Min Distance To Reengage&lt;br /&gt;
|How far away the ship should get before the docking port will dock again&lt;br /&gt;
|-&lt;br /&gt;
|Acquire Range&lt;br /&gt;
|How close the docking port needs to get to the other port before they will magnetically attract &lt;br /&gt;
|-&lt;br /&gt;
|Acquire Torque&lt;br /&gt;
|How much torque the docking port can apply to align the connection in the non-roll axis?&lt;br /&gt;
|-&lt;br /&gt;
|Acquire TorqueRoll&lt;br /&gt;
|How much torque the docking port can apply to align the connection in the roll axis?&lt;br /&gt;
|-&lt;br /&gt;
|Capture Range&lt;br /&gt;
|How far away the two docking ports need to be before they will lock together&lt;br /&gt;
|-&lt;br /&gt;
|Capture Min Fwd &lt;br /&gt;
|This value determines how much of a difference there can be in the dot product of the two docking transforms &lt;br /&gt;
of both docking ports that are currently attempting to dock.&lt;br /&gt;
|-&lt;br /&gt;
|Capture Min Roll Dot&lt;br /&gt;
|Not sure&lt;br /&gt;
|-&lt;br /&gt;
|Capture Max Rvel&lt;br /&gt;
|Not sure&lt;br /&gt;
|-&lt;br /&gt;
|fx Dock Prefab Name&lt;br /&gt;
|The effect to use when docking&lt;br /&gt;
|-&lt;br /&gt;
|fx Undock Prefab Name&lt;br /&gt;
|The effect to use when undocking&lt;br /&gt;
|-&lt;br /&gt;
|Is Gendered&lt;br /&gt;
|Se to true to make this docking port gendered, which means that you need a male and female port to dock.&lt;br /&gt;
This could be useful for recreating soviet style drogue and probe docking ports, for example&lt;br /&gt;
|-&lt;br /&gt;
|Is Gender Female&lt;br /&gt;
|If using gendered docking ports, marking this true creates a female docking port&lt;br /&gt;
|-&lt;br /&gt;
|Snap Rotation&lt;br /&gt;
|Set to true if the docking port should snap to angles&lt;br /&gt;
|-&lt;br /&gt;
|Snap Offset&lt;br /&gt;
|The angle to snap to when using Snap Rotation&lt;br /&gt;
|-&lt;br /&gt;
|Current State&lt;br /&gt;
|The default state of the port. You probably want to leave this at Ready&lt;br /&gt;
|-&lt;br /&gt;
|Is Deployable Docking Port&lt;br /&gt;
|Set to true if this is a deployable docking port, like the stock MK1/2 deployable docking ports&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Parts and modules]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Generators ==&lt;br /&gt;
=== Electric charge ===&lt;br /&gt;
# Click on &amp;#039;&amp;#039;&amp;#039;Add Component &amp;gt; Module_Generator&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Fill in the fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Field&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Value/Comment&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Core Part Data&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Rate&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Ex: 5.5&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Resource&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |&amp;quot;Electric Charge&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Acceptance Threshold&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Ex: 5.5&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Parts and modules]]&lt;/div&gt;</summary>
		<author><name>KiwiShark</name></author>
	</entry>
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